stardew valley expanded wiki

by on April 8, 2023

Extended Pelican Town 6 tiles to the south, opening a new path to Blue Moon Vineyard. Fixed an issue where Lewis clipped into Olivia during the Spirit's Eve festival. The event triggers between 12:00AM ~ 2:00AM. For example, a quest to slay Shadow Shaman will never be asked until the player has reached at least level 80 of The Mines. Fixed a layering issue where Gus' couch clipped into him. Abigail, Sam, Sebastian, or Victor wouldn't show up for their Solarian Chronicles game if the player married one of them. Decreased the amount of void essence dropped from defeated corrupted monsters. The Skull Caverns received a new mine cart system that takes players to the newly expanded desert (after meeting certain conditions). Unlike other quests, The Player does not have to earn them while the quest is active. Collect, then place into the fridge of The Stardrop Saloon: Eggs can be from any animal (e.g., chicken, duck, dinosaur). 's questline, Grandpa's Shed questline, and Grandpa's Farm questlines. Fixed an issue where Claire's "out of work" event had the same ID as her 12 heart part 2 event. Simplified and streamlined Grampleton Fields installation. So far, there's no sign of the bottom. Cash in the Omni geodes to finish the museum and skip the statue. Fixed an issue where Leah clipped into Sophia at Blue Moon Vineyard when gazing out at the Gem Sea. Added post-game content for the Joja route which includes new characters, events, maps, shops, crops, and 'shady deals'. Fixed an issue where Lewis's special order (Grandpa's Farm quest) had a time limit. Added snow onto debris (logs, stumps, twigs, rocks). Stardew Valley ExpandedSVE FlashShifter NPC SVE ModDrop Nexus Mods Grandpa's Farm 2 Immersive Farm 2 the Nexus ModsSVEModDropSVE 1.5SVE1.11.6 Removed the flower beds on the right side of Pierre's general store due to clipping into hardcoded sprites during Leah's art event. Removed the "Smaller Desert" configuration. A dozen leeks should do the trick they're his favorite. Fixed map tiling issues at the Highlands, Spirit's Eve maze, Shearwater Bridge, Grandpa's Shed, IF2R Farm Cave, Junimo Woods, Cindersap Forest, Morris' Property, and the Jenkin's Residence. Fixed some typos in the locational messages and events. Added a "Smaller Desert Map" configuration (default = "false"). Example: Alex talks about Dusty when he's in front of him. Fixed an issue where the Dewdrop Berry's namespace was replaced with its item description. Rearranged warp categories. Pam's house didn't properly patch on the world map. The smaller desert configuration had incorrect tilesheet orders. Added 4 new cooking recipes (sold by Marlon, Gus, Willy, and Bear). Implemented due to requests. Huge thanks to Shekurika and Moe from the Ridgeside Village development team! Fixed an issue where Susan's grange display had a location message about Lewis' pickup truck due to sharing the same tile index. Adjusted Gunther's gift to players after donating at least 60 artifacts to the museum. Nerfed void eel spawn rate (20% > 10%) and sell price (1,250g > 1,050g). Sandy will make Delivery requests once the player has unlocked The Desert. Armed with hand-me-down tools and a few coins, you set out to begin your new life. This adds context for the players unaware of the 'Rusty Key' change in SVE. Fixed an issue where Victor and Olivia didn't return home and did really weird things like sleeping in the saloon or hanging out at the park at 1:00am. - - - - - - - - - - - - - - - - - - - - - - - - - -. map patches. Once the player has accepted a Help Wanted quest they will have 2 days to complete it, the current day and the next. Further balanced Gunther's reward to players after donating 60 artifacts to the museum. The minecart in the farm cave has been moved outside, allowing more compatibility with farm cave mods. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. This addition is unfortunately not compatible with Teh's Fishing Overhaul mod. Expanded the Secret Woods. Fixed an issue where Lance had incorrect movie film reaction IDs. I made 31 of 45 characters so far, including beach and regular versions for them. Only triggerable year 1 in spring. Fixed an issue where some players weren't able to trigger Robin's shed questline event on Grandpa's Farm. It will now transport players directly to the mines, but not vice versa. Perfect for players who enjoy Dark Souls-like difficulty. Fixed a bug where certain map patches didn't trigger for farmhands. Fixed an issue where trees could grow in SVE spouse areas on IF2R. Extended a tile near the bridge on Grandpa's Farm, enabling players to place three sheds adjacent to each other. Other locations are updated as players complete major storyline quests and naturally play. Fixed an issue where waterfall effects wouldn't render if players didn't have Grandpa's Farm installed. Fixed an issue where Zuzu City maps didn't have the correct ambient music ques. Added many additions to the Joja Mart shop. Reduced the amount of idle time in events. The HMTGF statue can now be found in Pelican Town. Fixed an issue where players couldn't correctly place themselves in the Wizard's bed. Immersive Farm 2 Remastered (IF2R) player warnings if updating to 1.11 !!! She's a farmhand at Blue Moon Vineyard on Mondays, Tuesdays, and Wednesdays during fall. Removed the configuration files from the SVE download, which overwrote players configurations when updating. It replaces corrupt serpents in the iridium quarry. It's also recommended players chop down all palm trees after updating on pre-existing saves to make way for new ones that'll grow (or use Reset Terrain Features). Added SVE characters to Elliott's book read and Leah's art show events. Story quests are typically received in the mail, but a few are automatically accepted at the beginning of the game to help teach the player about the game. -Players couldn't select spread layout starting cabins on IF2R. Martin sold fall seeds during summer at JojaMart. It wont be easy. There is no penalty for accepting a Story Quest involving item delivery and then deleting it from the player's journal without completing it. Fixed an issue where players couldn't access the Grampleton Fields railroad station or walk back to the Stardew Valley railroad station. SVE has switched frameworks from Advanced Location Loader to PyTK and TMX Loader. Fixed several character event viewports and pathing at Blue Moon Vineyard. Added a new configuration called "OlderSophiaPortraits". Fixed an issue where players got stuck during the ??? Fixed several Community Day formatting typos. Grandpa's Shed questline has been rewritten. Dirt field, cherry blossom, and fence removal configs no longer need to be false for the sandbox layout to take effect. -Robin. Fixed an issue where Demetrius clipped into his bookshelf during one of his schedules. This config will change Sophia's portrait art to look more older. On the 3rd, 10th, and 17th, when it isn't winter: she will visit the lounge room in the Seed Shop to read, visit the community garden, and visit the park. Fixed a couple typos in location messages. It is the definitive SVE farm map, replacing Immersive Farm 2 Remastered (IF2R). Restored Olivia's day 10 schedule where she purchases wine from Sophia (used to be broken). Moved a bench near the community center in the Joja takeover of Pelican Town one tile to the left to help avoid collision issues on the day map patches occurred. Fixed an issue where grass, debris, and trees could grow in SVE spouse areas. 09-29-2020: Removed the duplicate Morris, Gunther, and Marlon's from the movie theater interior. Fixed an issue where farmhands couldn't access the old community garden despite meeting the conditions. She now has a chance of visiting Ginger Island Resort once unlocked. Players can now sit with Abigail on the saloon couch. Fixed an issue where players could use Atlantes's warp before they entered the Wizard's basement. Changed Crimson Badland skeleton, mummy, and slime appearances. Here, you can find hardwood stumps and forageables such as seasonal items and a variety of mushrooms, much like you'd find in the Secret Woods in Cindersap Forest. Added another warp point east of blue moon vineyard to the beach, allowing players entering from the forest to walk all the way ---> without having to adjust their walking pattern. Fixed an issue where grass grew above static fences on Grandpa's Farm, clipping into them. Fixed an issue where players couldn't obtain artifacts near Grandpa's Shed. !!! Fixed an issue where Claire's 12 heart and Olivia's 8 heart event froze the game. 10-18-2020: Claire now appears in Harvey's aerobics event if players meet the required conditions. SMAPI no longer spams the log stating update keys are missing from SVE. Added several SVE warps to CJB Cheats Menu and fixed a couple warp locations. Sandy will attend festivals when players are at 5 or more hearts with her. 10-19-2020: Added Claire and Martin to the Winter Star festival permanently. Fixed an issue where players couldn't purchase the Aurora Vineyard Property Deed from Morris. Affected parts of SVE: Sophia's 6 heart event, Alesia's introduction event, Isaac's introduction event, Crimson Badland's theme, and Desert Railway theme. Shane's spouse room will now get cleaned if players have seen his 14 heart event. Slightly reshaded Olivia's blush portrait. Stardew Valley Expanded ConcernedApe . Stardew Valley Expanded Immersive Farm forest clearing entrance Near the Mushroom/Bat Cave, a hidden ladder leads to a forest clearing. -Abigail, Maru, and Vincent got stuck during the egg hunt. Puppyfish and butterfish can now be encountered at any fishing level (level 8 fishing is no longer required). Fixed an issue where mushrooms would spawn on the beach when players were using the IF2R FTM pack. She'll spend less time in front of her oven, which was triggering the same dialogue over and over. Fixed an error where the backwoods signpost didn't give the player directions. Can you learn to live off the land and turn these overgrown fields into a thriving home? Gunther gives players a different award. if you want to use the portraits made for it, Soft requirement- works without, but pathing may be off, Optional, the mod will work with the base game, Opcional, el mod funcionara tambien con solo el juego original, Optional, if installed the mod will use the SVE version of CC ceremony event (the mod does not contain SVE romanceables), Not the main file, only grampleton fields, Follow the installation instructions with required files on the SVE mod page. Players can now toggle it off and still maintain the seasonal edits (snow on fences). Claire, Martin, Morris, and Marlon have been removed from the introductions quest. NPCs will now naturally trickle out instead of all leaving at the same time. There's good money for anyone willing to slay 50 of them. Added 'advanced moves' to many NPCs in all festivals. Redesigned the Jenkins' Residence bathroom. Changed Claire's 'out of work' event requirement (4 hearts > 1 heart). Added a small event that is triggered immediately when the player enters the Lost Woods map. I've added it to the wallpapers section. Added Cabins to the Immersive Farm 2 Remastered (IF2R) map. Adjusted Olivia's and Victor's marriage dialogue and use of their blush expressions. Rebalanced weapon damage across the board. -Clint. Added skeleton mages to the Crimson Badlands. Any takers? Fixed an issue where the monster crop questline journal descriptions were mixed up. Changed a "certain note" in Sophia's house to be more "rated PG". Fixed an issue where players couldn't interact with several trash cans in town. Fixed an issue where crops in the old community garden, grandpa's shed, and Grampleton fields didn't get watered on rainy days. 09-16-2020: Added a rare cameo for 'Joja Farm'. Changed the directory of the SVE tilesheets, allowing other modders to modify them. Added winter grass map properties to all exterior locations. The following SVE events have been disabled by default: Haley's 7 heart, Penny's 7 heart, Shane's 7 heart, Jas' 8 heart, Jodi's 10 heart, Kent's 10 heart, and Krobus' 8 heart events. She appears in-game after players see her intro event after the rockslide is cleared. Collect, then dump in the bin next to the fish shop: Changed the image hosting site for all SVE graphics on the Nexus descriptions page. Fixed an issue where FlashShifter had no determination. (not her mature event). Players most throw out their old IF2R folder and reinstall. Changed all references in events using the wizard's last name "Rasmodius" to his first name "Magnus". Fixed an issue where empty flower pots during the pelican town fair would sell players star tokens. Buildings clipped into the backyard cherry blossom tree on IF2R. Fixed an issue where Scarlett would tend to Andy's crops during winter. Fixed a bug where farmhands couldn't access the Shrine of Illusions. 10-01-2020: Fixed an issue where Gunther's events couldn't be triggered (it's fixed for real now I promise). Fixed an issue where Claire and Martin sometimes didn't show up for work at the movie theater. The Rainbow Shell is found via foraging at The Beach in the Summer. Added special order quests for Sophia, Olivia, Susan, Andy, and Marlon. Added a new cooking recipe sold by Krobus. Added mist effects to waterfalls on Grandpa's Farm (huge thanks to Esca). Added a new questline for Grandpa's farm, triggered in year 2 after players have completed ???. Fixed an issue on IF2R where pigs sometimes dug up truffles behind the animal pen fences. Inside, he provides a special order board similar to the one in town, which refreshes with two new quests to choose from every Monday. Added Claire, a Joja cashier, as a fully fledged NPC. Story quests can be completed at any time after receiving them; there is no time limit or expiration date. Can you learn to live off the land and turn these overgrown fields into a thriving home? Players could place furniture/objects in several character event areas in Forest West. Fixed an issue where spouse objects would not appear on IF2R. as a non-social NPC that'll follow ??? 09-12-2020: Fixed a bug where I accidentally removed an event trigger for Grandpa's Shed questline while fixing these above bugs. Fixed an issue where players could place farm buildings in out of bound areas on Grandpa's Farm. Players can purchase them from Marlon and Gus after reaching enough friendship. Players can download it here: https://www.nexusmods.com/stardewvalley/mods/6529. Increased corrupt spirit health (1250 > 1500) and damage (70 > 80). in their social menu upon questline completion. Added new cover art titled "Ginger Island Resort". Collect 100 of any combination of bone items, then dump in the box in the Museum. Added two new maps: Shearwater Bridge and Grampleton Fields. Stardew Valley Expanded by FlashShifter. Adjusted several vanilla character schedules to fix the clipping issues in the newly designed interiors. Nerfed the Rapier's maximum damage and critical rate. It has it's own warps file in the misc downloads section. The Grampleton Fields TMX folder is all there is to the installation and uninstallation of this massive sandbox map.

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